Mario Botsch is professor in the Computer Science Department at Bielefeld University, where he leads the Computer Graphics & Geometry Processing Group. He received his M.Sc. in mathematics from the University of Erlangen-Nürnberg (1999) and his PhD in computer science from RWTH Aachen (2005), and did his post-doc studies at ETH Zurich. The focus of his research is the efficient acquisition, optimisation, animation, and visualisation of three-dimensional geometric objects. He is currently investigating 3D-scanning and motion-capturing of humans, modelling and animation of virtual characters, and real-time visualisation in interactive virtual reality scenarios.