Graphics & Geometry Group

Dr. Eduard Zell



The Secret of Appeal: Understanding Perception of Realistic and Stylized Faces
Eduard Zell
PhD Thesis, Bielefeld University, 2018.
Facial Retargeting with Automatic Range of Motion Alignment
Roger Blanco i Ribera, Eduard Zell, J.P. Lewis, Junyong Noh, Mario Botsch
ACM Transaction on Graphics 36(4), SIGGRAPH 2017, pp. 154:1–154:12.
[PDF]  [Video]  
Differential effects of face-realism and emotion on event-related brain potentials and their implications for the uncanny valley theory
Sebastian Schindler, Eduard Zell, Mario Botsch, Johanna Kissler
To Stylize or not to Stylize? The Effect of Shape and Material Stylization on the Perception of Computer-Generated Faces
Eduard Zell, Carlos Aliaga, Adrian Jarabo, Katja Zibrek, Diego Gutierrez, Rachel McDonnell, Mario Botsch
ACM Trans. on Graphics 34(6), SIGGRAPH Asia 2015, pp. 184:1-184:12.
Accurate Face Reconstruction through Anisotropic Fitting and Eye Correction
Jascha Achenbach, Eduard Zell, Mario Botsch
Proceedings of Vision, Modeling and Visualization, 2015, pp. 1-8.
A Natural Movement Database for Management, Documentation, Visualization, Mining and Modeling of Locomotion Experiments
Leslie Theunissen, Michael Hertrich, Cord Wiljes, Eduard Zell, Christian Behler, Andre Krause, Holger Bekemeier, Philipp Cimiano, Mario Botsch, Volker Dürr
Proceedings of Living Machines, 2014, pp. 308-319.
ElastiFace: Matching and Blending Textured Faces
Eduard Zell, Mario Botsch
Proceedings of International Symposium on Non-Photorealistic Animation and Rendering (NPAR), 2013
[PDF]  [Video]  
OctaVis: A Virtual Reality System for Clinical Studies and Rehabilitation
Eduard Zell, Eugen Dyck, Agnes Kohsik, Philip Grewe, David Flentge, York Winter, Martina Piefke, Mario Botsch
Proceedings of Eurographics Short and Medical Prize Papers, 2013 (EG Medical Prize, 3rd place)
OctaVis: An Easy-to-Use VR-System for Clinical Studies
Eugen Dyck, Eduard Zell, Agnes Kohsik, Philip Grewe, York Winter, Martina Piefke, Mario Botsch
Proceedings of Virtual Reality Interaction and Physical Simulation (VRIPHYS), 2012, pp. 127-136
[PDF]  [Video]  
Developing design guidelines for characters from analyzing empirical studies on the uncanny valley
Eduard Zell, Mario Botsch
Proceedings of ACM International Symposium on Facial Analysis and Animation, 2012