Computer Graphics & Geometry Processing
We are interested in 3D-scanning, efficient geometry representations, mesh optimization, shape editing, and physics-based dynamic simulation. Please see our research pages and publication list for further details.
|03.03.2015||Our paper on real-time hand tracking has been accepted at SGP 2015 .|
|20.03.2015||Eduard made the second place in FameLab NRW ( uni.aktuell, NW, WB).|
|03.03.2015||Our survey paper on evolvability of representations has been accepted at IEEE CEC 2015 .|
|02.03.2015||Our mesh data structure Surface_mesh is now part of CGAL . The non-CGAL non-template version can still be downloaded here .|
|14.10.2014||Our paper on constrained space deformation won the best paper award at IMR 2014.|
|01.09.2014||Mario will be programm co-chair for GMP 2015, together with Falai Chen and Andrew Gillette.|